Six crank laser musket

Two Shot only adds a second projectile at base damage without mods and the Laser Musket's power comes from Six Crank. Nachos and Lemonheads on my dad's boat. StoneRevolver 8 years ago #8. Never-Ending Just make sure to have a companion hold the rest of your ammo. Time for some ballistic therapy!

The Laser Musket is a new weapon introduced in fallout 4. It is reloaded by cranking it by hand and can be modified as can be seen by Preston Garvey's scoped Laser Musket.The highest my laser sniper rifle did was around 150- to 200. But the plasma rifle outclassed that for me, basically because I didn't like the whole " DURN DURN DURN " sound the laser rifle made, and I didn't like the trail either. Laser musket.....I haven't really used it lately but from what I remember, the damage stacks with each crank.

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Laser muskets aren't exactly ideal for vats as vats will only crank them once if you line up multiple shots. It's workable but you need to bring in a bit of manual play by shooting one vats shot then manually cranking. For a luck build you're ideally looking for bolt action, revolver or semi automatic weapons.With the best sniper barrel and reciver on a laser rifle, you will break 100 energy damage. So if you do a no perks sneak attack with a laser sniper, you will probbably hit 200 damage. A 6 crank Laser musket with no combat perks, will be 180 damage.There goes all my ammo in one shot... time to load up an old saveSorry everyone, this video was pretty poorly made

EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …Jun 4, 2016 · Laser musket capacity is 10x as much. Does 4 damage per crank. Use new voltaic pile ammo. 1 fusion cell makes 20 piles. Long Version. This is a simple attempt to make the laser musket a bit more useful and interesting than it is in the vanilla game. The base laser musket will now hold 20 cranks (gaining 10 more with each new receiver) and crank ... With Science 4 and Gun Nut 4, you can craft a six-crank "receiver" for your laser musket. Idiot Savant with 11 INT (Bobblehead) gives you more overall XP than with 1 or 2 INT. You can also hit up Arturo Rodriguez in Diamond City, or KL-E-O in Goodneighbor; they sometimes have six-crank laser muskets for sale once you're past level 40 or so. 2 ...EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …Put the six crank in, get all the sneaky perks, except for sandman because that only works on silenced weapons. With a sneak attack critical that laser musket will do 6853 points of damage, which is enough to one shot a mirelurk queen.

In a six man rifle team it would be a good compliment to have a six crank model for those instances the team comes across a Deathclaw or more tanky adversary, provided the other five on the team are distracting the Deathclaw so to speak. In FO4 an ideal and flexible six man rifle team in my opinion would be: Six Crank Laser Musket. The two-shot bonus is applied to each crank and not just the first crank, right? So a two-shot six-crank musket deals 6x current damage + 6x base damage, rather than 6x current damage + 1x base damage? Sorry if I'm being redundant. Just trying to make sure I've been understanding the correct way it works or if I've been incorrect the whole time.EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long … ….

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Acidosage. • 2 yr. ago. Laser Musket is fundamentally a better sniper rifle but tbh, in a game like Fallout 4 where you might be using one weapon for hours and hours, you want it to be a fun one, so I pick Hunting Rifle because the crank is annoying and the musket is less satisfying to fire, especially sound wise. 7. So if a laser musket has the "never ending" legendary mod added to it there is a potential for untold amounts of damage Bug/Problem: When reloaded above the "max ammo capacity" (for example reloaded above six cranks on a six crank musket), it will deplete ALL ammo regardless of cranks used. (tested across all six ammo capacity …

Put the six crank in, get all the sneaky perks, except for sandman because that only works on silenced weapons. With a sneak attack critical that laser musket will do 6853 points of damage, which is enough to one shot a mirelurk queen.Boards. Fallout 4. How to calculate Six-Crank Laser Musket Damage? kingsiv 8 years ago #1. 80 base damage. 80 x 6 = 480 (+ any other modifiers).

power outage san antonio by zip code Fallout 4 Laser Musket Information. This weapon is the signature laser rifle of the Minutemen. You will need the Science! perk to improve this weapon. This weapon can manually charge up each shot making it a powerful and versatile weapon. The drawback of this weapon is its high ammo consumption and slow reload speed. onslow beach weatherwhat two planets are by the moon tonight Not that I'm aware of. Initially I had a tactical four-crank I found during the Minutemen "Old Guns" quest, which I then souped up with a focuser and a better capacitor. Then two days ago I picked up a legendary laser musket with the reload bonus and upgraded it to my standards. If you want a six-crank capacitor, you will need Science rank 3 gas golf cart won t start Nope, the settler will crank a little and fire right away. I recommend waiting for raids, then taking higher end weapon and armor from dead enemies and handing them to settlers. Saves on caps. You can test by waiting on raid, but I already did this for you, telling you they only crank a little and panic fire. 1. The Laser Musket was a gun I overlooked during previous playthroughs, on account of the whole needing to reload to charge the damned thing. Then I realized each subsequent crank increases the damage output considerably. Now it has a permanent spot in my inventory because it's one of the best energy weapons in the entire game. farm view roadstand wayne njkratos elden ringcajun crackin milpitas For sneak sniping, top is Gauss Rifle, next is .50 sniper rifle, no other way around it. Although a fully modded (overcharged capacitor, improved sniping barrel, improved beam focuser) laser rifle isn't bad too. Which legendary prefix is best for sniping is another question altogether. Most probably it's "instigating", a few others aren't bad also.If you've been disappointed by the lack of Aero-based visual effects when you install Windows Vista or Windows 7 in a Virtual Machine installation, this handy guide will help you c... krogers canton mi EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long … waste management tucson az tucson azkratom trainwreckbicycle motor carburetor If you’re tired of constantly shaving or waxing, laser hair removal can offer a more permanent solution to unwanted hair. However, before you commit to any treatment, it’s importan...Join me in Fallout 76: https://discord.gg/xmzSmgCheck out the Fallout Amino: http://aminoapps.com/c/FalloutAmino/G2A Reflink: https://www.g2a.com/r/captainoo...